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Magic Eye-FX

Magic Eye FX software is a fun way to begin your communication journey by developing access, communication, and interaction skills through creative play and gaming. It provides a safe and no-fail environment for early learners which makes learning these new skills exciting and stress-free. It also serves as an entry point for developing skills for eye gaze, speech, switch, touch, game controller, mouse, and keyboard inputs. Compatible with I-Series I-13 and I-16 devices as well as PCEye.

Overview

  • Overview
  • Specifications

Learn eye gaze skills

Magic Eye-FX gives ample opportunity to learn eye gaze through 10 fun games. The content and user interface are optimized for eye tracking with the new I-Series and PCEye devices, giving you the optimal experience.

Girl playing Color Trails game in Magic Eye-FX

Level Logic

Magic Eye-FX activities are grouped into 5 levels of exploration with each level introducing a slightly more advanced mode of gaze interaction and game play.


Level 1 – Screen Engagement

These activities allow you to explore cause and effect. When you look, something happens; when you look away, it stops! Games include:

  • Follow Me
  • Color Trails
Child learning basic targeting with Sensory Guru Eye-FX

Man interacting with eye gaze while playing Button Balloons in Magic Eye-FX

Level 2 – Object Interaction

These games introduce some of the interaction methods of eye gaze such as dwell activation and targeting. You can explore how your gaze can trigger a response from the objects in the screen. Games include:

  • Flare Points
  • Button Balloons

Level 3 – Region Precision

These games stimulate visual attention by encouraging you to target specific areas of the screen and improve gaze control skills. Level 3 activities help to develop the targeting and attention skills necessary to achieve a robust calibration. Games include:

  • Anticipation
  • Asteroids
Asteroids game being played on a Tobii Dynavox I-Series

Girl playing Music Maker with her friends

Level 4 – Active Exploration

These activities are designed to promote exploration and play, encouraging engagement with a wider area of the screen. Games include:

  • Graffiti
  • Music Maker

Level 5 – Controlled Targeting

These activities can help you achieve greater control, a higher degree of accuracy and a more detailed understanding of the dwell and switch activation functions. Games include:

  • Gaze Paint
  • Snake
Man playing Gaze Snake with a Tobii Dynavox eye tracker

Model

Magic Eye-FX icon

Magic Eye FX


System Requirements

Operating System

Windows 7 or 8

Software

Computer Control

Files and Formats

JPEG or PNG


Compatibility

Eyetracker

PCEye (with Computer Control)
I-Series (I-13 & I-16)

Browser

Mozilla Firefox 31 or newer

Software

Computer Control
Classic Tobii Gaze Interaction Software